Online & Mobile Training Videos
|5100||What's New In X5 Overview|
A brief tour of new features introduced in Chief Architect X5
|5101||Migrating Prior Version Library Catalogs (X5)|
If you have a prior version of Chief Architect installed on your computer, you can automatically migrate the catalogs into your new library.
|5102||Progressive Ray Tracing (X5)|
The Ray Trace tool is now progressive! Your view appears quickly and improves with time. Save the view once it has achieved the level of quality you desire.
|5103||Line Drawing Over Watercolor Renderings (X5)|
The Line Drawing over Watercolor rendering technique has been enhanced to allow the line drawing to be in any color you choose.
|5104||View Lower Floors in a Floor Overview (X5)|
Floor Overview cameras can display the current floor plus floors below it, allowing you to see down stairways and spaces below Open Below rooms.
|5105||Backclipped Cross Section Controls (X5)|
Cross Section clipping distances can be precisely controlled by entering distances for clipping planes.
|5106||Displaying Cameras as Callouts (X5)|
Single or double callouts can be used to replace the camera symbol in floor plan view.
|5107||Displaying Labels in Elevation Views (X5)|
You can choose to display labels for many objects in cross section, elevation, and wall elevation views.
|5108||Using a Generated Sky as a Backdrop (X5)|
A sky model representing different atmospheric conditions can be used in your camera views instead of an image backdrop.
|5109||Creating Isometric Views (X5)|
All eight standard isometric view types can be generated from an Orthographic Overview.
|5110||Using the Walkthrough Path Tool (X5)|
The Walkthrough Path tool lets you control camera angles and move between floors.
|5111||Using Walkthrough Key Frames (X5)|
Camera angle, height and other attributes can be set for each key frame on a Walkthrough Path.
|5112||Repositioning Saved Camera Views (X5)|
Changing the view angle of a saved camera does not necessarily have to be saved with that camera.
|5113||Saving Cross Section Slider Views (X5)|
Set your Cross Section Slider to meet your needs and save the camera. The Slider settings will be saved with the view.
|5114||Positioning and Rotating Labels (X5)|
The position and orientation of object labels can now be specified.
|5115||Automatic NKBA Dimensioning (X5)|
With a single click you can generate dimensions for a room or an elevation view that are drawn to NKBA © standards.
|5116||Automatic Interior and Elevation Dimensions (X5) |
Dimensions for interior rooms or any elevation view can be created with one click.
|5117||Drawing Running Dimensions (X5)|
The Running Dimension tool allows you to draw dimension strings that show accumulative distances.
|5118||Adding Multiple Appliances in a Single Cabinet (X5)|
Multiple appliances can be easily added to a single base, wall or full height cabinet.
|5119||Multiple Door and Drawer Styles in a Cabinet (X5)|
Multiple door and drawer styles can be assigned to a single cabinet to create unlimited combinations.
|5120||Placing Cabinet Feet (X5)|
Cabinet feet can be inserted into cabinets or placed independently for use with other objects.
|5121||Double False Drawer Fronts for Cabinets (X5)|
Double false drawer fronts can be automatically added to sink bases.
|5122||Bifold Door Swing Adjustments (X5)|
Adjust a bifold door's swing to any angle in 2D and 3D views.
|5123||Displaying Door and Window Casing in Floor Plan View (X5) |
You can control the display of interior and exterior casings on doors and windows in floor plan view.
|5124||Adjusting Window Frame Depth (X5)|
Window frames can automatically adjust to a wall's thickness.
|5125||Modifying Door and Window Cutouts in Foundations (X5)|
Concrete cutouts for doors and windows can be adjusted and their display in floor plan view turned on or off.
|5126||Automatic Corner Boards and Quoins (X5)|
Corner board trim and quoins can be placed on your entire structure with a single click.
|5127||Including Moldings in Room Finish Schedules (X5)|
Information about moldings can be included in the Room Finish Schedule.
|5128||Importing Plan Defaults (X5)|
Default settings from one existing plan file can be easily imported into another.
|5129||Importing PDF Documents (X5)|
Single and multiple page PDF documents can be imported into your plan and layout files.
|5130||Creating Objects on Hidden and Locked Layers (X5)|
When placing items in your plan that are on locked or hidden layers, several options are available.
|5131||Using the Primitive Pyramid Tool (X5)|
The Pyramid tool can be used to create an assortment of objects. Vary the number of sides and truncate the top.
|5132||Adding Ridge Caps to Roofs (X5)|
Custom ridge cap profiles can be added automatically to your roof planes.
|5133||Adding Shadow Boards to Roof Fascia (X5)|
Multiple shadow boards can be added to both eave and gable fascia.
|5134||Controlling Rafter Spacing (X5)|
Rafter spacing can be specified on a roof plane by roof plane basis.
|5135||Controlling Dormer Roof Overhangs (X5)|
Eave and gable overhangs can be adjusted independently for automatic dormers.
|5136||Determining Actual and Projected Roof Plane Areas (X5) |
Both actual and projected areas are listed in the Roof Plane Specification dialog.
|5137||New Wall Features in Version X5 |
Several new wall features have been added including automatic treated plates for interior walls on slabs.
|5138||Advanced Railing Controls (X5)|
Railing profiles for top, middle and shoe railings can be set independently and shoe height can be set.
|1300||Chief Architect Premier Overview||48:03|
|1301||Chief Architect Interiors Overview||34:26|
|1564||Defaults - The New Set as Default Tool (X4)|
The Set as Default edit button allows you to apply the settings in a selected object's specification dialog to the defaults for that type of object.
|1565||New Chief Architect Library Content and Catalogs (X4)|
The Chief Architect Library Browser allows you to manage the contents of the library as well as add library content to your drawings.
|1566||New Text Features in Chief Architect (X4)|
New Text Styles allow you to apply the same default text settings to all objects using dynamic defaults for text information.
|1567||Working with Text Styles (X4)|
In Chief Architect, a Text Style is a saved set of attributes that can be assigned to any object that displays text, such as Text, Callouts, Markers, Dimensions Schedules, CAD objects, and object labels.
|1568||Working with Labels (X4)|
Object labels can display in floor plan and cross section/elevation views for a variety of different object types based on one of several parameters.
|1569||Labels for Layout Views (X4)|
Labels can be specified for layout boxes.
|1570||Working with Label Macros (X4)|
Information about a specific object can be shown in its label, when specified in the object's specification dialog, or in a text object with an arrow pointing to the object.
|1571||New Layers and Layer Tools in Chief Architect (X4)|
New Object Layer Properties edit tool lets you access and modify the layer settings associated with a selected object.
|1572||New Wall Features in Chief Architect (X4)|
Several new wall features have been added including pony wall control, wall intersection settings, and foundation wall controls.
|1573||Foundation Walls, Footings and Rooms (X4)|
New Slab Footing wall tool creates interior footings and defines rooms with Monolithic Slab foundations.
|1574||New Foundation Default Settings (X4)|
The Slab Footing Defaults dialog lets you control default footing size and other attributes of Monolithic Slab foundations.
|1575||Working with Bearing Walls (X4)|
New Bearing Wall specification produce a foundation wall below the selected wall.
|1576||Using the New Monolithic Slab Technology (X4)|
Monolithic slabs are now created using walls with footings.
|1577||Creating Brick Ledges for Monolithic Slabs (X4)|
New Foundation to This Line option and Offset setting let you control how foundation walls align with walls above.
|1578||Generating Foundations with Attached Garages (X4)|
You can now specify the Pour Number of concrete Foundation and Footing Walls.
|1579||Working with Roof Slope Labels (X4)|
New Roof labels display pitch and pitch direction.
|1580||New Door & Window Features in Chief Architect (X4)|
Several new door and window features have been added including new defaults and edit tools.
|1581||New Cabinet Features in Chief Architect (X4)|
Several new cabinet features have been added including frameless cabinets and stacked molding controls.
|1582||Using Offsets to Combine Stacked Molding Profiles (X4)|
New Horizontal Offset setting allows you to create built up and/or recessed moldings in rooms and on cabinets and other objects.
|1583||New Electrical and Lighting Features in Chief Architect (X4)|
Several new electrical features have been added including settings measured in lumens that correspond to light bulb wattages, edit tool to turn lights on/off, and the ability to control the Text Style of electrical fixture labels.
|1584||New Dimension Features in Chief Architect (X4)|
You can now control the Text Style - including the transparency and text color - of dimension labels.
|1585||New Schedule Features in Chief Architect (X4)|
Several new schedule features have been added including the ability to control the Line Style, Fill Style and Text Style of schedules.
|1586||New CAD Features in Chief Architect (X4)|
You can now control the Text Style of CAD objects set to display line length or angle.
|1587||New 3D View Capabilities in Chief Architect (X4)|
Several new wall 3D view features have been added including layer controls and label edit handles.
|1588||New Materials List Features in Chief Architect (X4)|
New Label column in Materials Lists, the Master List and the Components dialog lists object labels for reference purposes.
|1589||Zen-Bath Ray Trace Rendering Project Part 1 - Lighting (X4)|
Part 1 of the Zen-Bath project will go over the importance of sunlight, decorative lights and hidden lights in ray tracing.
|1590||Zen-Bath Ray Trace Rendering Project Part 2 - Materials (X4)|
Part 2 of the Zen-Bath project will go over the importance of setting up material textures properly for ray tracing.
|1591||Zen-Bath Ray Trace Rendering Project Part 3 - Ray Trace Settings (X4)|
Part 3 of the Zen-Bath project will go over the importance of correctly configuring up your ray trace settings.
|1592||Options for Drawing Ridge Caps and Vents (X4)|
There are a number of different methods to manually indicate ridge caps in your design.
|1593||Using Roof Planes to Draw Ridge Caps and Valley Flashing (X4)|
An in-depth look at using roof planes to model ridge caps.
|1304||Annotation - Working with Multiple Defaults (X3)|
An annotation set is basically a collection of defaults and layers which can be saved as a single group.
|1305||Annotation - Working with Annotation Sets (X3)|
Annotation Sets control a subset of defaults including Dimensions, Text, Arrows, Markers, Callouts, and Layers. Annotation Sets can be used to quickly change your defaults and streamline the annotation process.
|1306||Annotation - Using Layer Sets with Annotation Sets (X3)|
Annotation Sets can work together with Layer Sets for increased control over how certain objects are displayed in different views.
|1307||Annotation - Importing Older Version Plans with Multiple Dimension Defaults (X3)|
Plans started in versions prior to X3 will have different dimension defaults than plans started in new templates.
|1309||Drawing Railings up the Center of a Stair (X3)|
Independent Wall Railings can now be placed over stairs, ramps and landings and have the option to follow their slope.
|1310||Chief Architect Ramps (X3)|
The automatic Ramp option uses ADA settings and you can also manually define the settings. Specify length, slope, overhangs, and railings, set defaults and more!
|1311||Chief Architect's Stair and Ramp Landing Tool (X3)|
Individually create landings and stairs and ramps will automatically connect to them.
|1313||Placing Insertion Points in CAD Blocks (X3)|
You can now define an exact location for inserting and placing CAD Blocks by specifying Insertion Points.
|1314||Callouts and Double Callouts (X3)|
There are now enhanced controls for Callouts including fill color, line style, line weight, double-headed callouts.
|1315||Predictive Feedback for Centering, Reflecting, Aligning and Editing (X3)|
New Align/Distribute tool. Align objects, such as Text, with a variety of horizontal and vertical alignment options.
|1324||Using External Ruby Files to Access Text Macros (X3)|
The settings on the Ruby panel of Preferences let you specify the Ruby safe level and the location of any Ruby files you may run in the Ruby Console.
|1323||Using the Ruby Console to Create Macros (X3)|
New Ruby script tool can be used to configure the label display for doors, windows and cabinets to create custom labels.
|1322||Working with Text Labels and Text Macros (X3)|
Text macros insert dynamic information relevant to the current plan or layout file, or a selected object.
|1321||Working with the Raise Off Plate Roof Command (X3)|
You can specify the amount to Raise/Lower From Ceiling Height, which controls the height of roof planes relative to the ceiling height specified for the rooms below.
|1319||Specifying the Rafter Seat Cut (X3)|
Enhanced control of Birdsmouth cuts for Rafters. Turn off auto calculation of birdsmouth and manually specify the birdsmouth seat.
|1318||The Change Gable to Hip Timesaver (X3)|
New Gable and Hip Roof tool which allows you to toggle the roof between these two styles using the Gable / Hip edit tool.
|1317||Transferring Line Style and Layer Information between Plans (X3)|
Layer sets created in one plan can be exported as a .layers file and imported into other plans.
|1316||Aligning and Distributing a Group of Objects (X3)|
Select two or more objects and click the Align/Distribute Objects edit button to open the Align/Distribute Objects dialog and specify how to align or distribute the selected objects vertically and/or horizontally.
|1333||Using Transparent Glass in Windows and other Objects (X3)|
A material behaves in a special way when its assigned to be the glass of a door or window.
|1327||Specifying how Framing Reports to your Materials Lists (X3)|
The Structural Member Reporting dialog allows you to specify the method used to calculate framing members in the Materials List.
|1328||Chief Architect's Built-in Ray Trace Rendering (X3)|
The new Ray Trace Rendering Engine allows for enhanced Performance of Ray Tracing with use multiple threads and multiple core processors.
|1329||Kitchen Ray Trace Project Part 1 - Ray Trace Lighting (X3)|
Part 1 of the X3 Kitchen Ray Trace project will go over the importance of sunlight, decorative lights and hidden lights in ray tracing.
|1330||Kitchen Ray Trace Project Part 2 - Ray Trace Materials (X3)|
Part 2 of the X3 Kitchen Ray Trace project will go over the importance of setting up material textures properly for ray tracing.
|1331||Kitchen Ray Trace Project Part 3 - Ray Trace Settings (X3)|
Part 3 of the X3 Kitchen Ray Trace project will go over the importance of correctly configuring up your ray trace settings.
|1338||Framing Decks Independently of Floor Platforms (X3)|
Deck framing is no longer generated with floor framing.
|1002||Edit - Menus, Toolbars and Hotkeys (X2)|
Several new toolbar and hotkey features have been added including previous/next commands and selection mode buttons.
|1003||Editing and Placing Objects (X2)|
Several new editing features have been improved including selection transparency and snapping.
|1004||CAD - Using the Line Style Editor (X2)|
The new X2 Line Style Editor allows you to create and define your own custom line styles.
|1005||Arraying Objects with Distributed Objects Tools (X2)|
The new Distribute Objects tool distributes any item such as a plant or a CAD object along a line or within a polyline.
|1006||Filleting with True Arcs and Chamfering Precisely (X2)|
The Chamfer Two Lines edit tool is used much the way as the Fillet Two Lines edit tool.
|1007||Drawing Revision Clouds (X2)|
The Revision Cloud tool allows you to draw a closed polyline with a series of arcs or bulges displaying along each edge.
|1015||Working with New Render Techniques and Settings (X2)|
Any camera view, cross section/elevation view, or overview can be generated using a variety of rendering techniques to produce views for a range of different purposes.
|1014||Orthogonal and Perspective Camera View Types (X2)|
Perspective views have a focal, or vanishing, point. Orthographic views do not have a focal or vanishing point.
|1008||Using the Nudge Tool (X2)|
The Nudge Tool allows you to use the arrow keys to move a selected object in small increments.
|1010||Automatically Generating Custom Countertops (X2)|
You can now create a custom countertop over one or more selected base cabinets by clicking the Generate Custom Countertop edit button.
|1011||Automatic and Manual Cabinet Fillers (X2)|
Cabinet fillers can be created automatically or placed manually.
|1012||Working with Cabinet Side and Back Panels (X2)|
Starting in X2, you can now attach panels to the sides and backs of cabinets automatically, and assign finished or unfinished ends.
|1017||Automatically Generating a Set of Elevations (X2)|
Starting in X2, you can now generate exterior elevation and room elevation cameras with a single click.
|1018||Saving and Storing Raytrace Settings (X2)|
In X2, a Raytrace Configuration is a group of Raytrace settings, which are saved with the plan and can be reused.
|1019||Specifying Default Sunlight Intensity, Color and Direction (X2)|
The Default Sun Light Specification dialog allows you to control the intensity, direction and color of the Default Sun light source.
|1020||Recording a Duotone Walkthrough Along a Path (X2)|
Draw a path in floor plan view using the CAD tools, then direct the program to record a walkthrough along that path.
|1022||Understanding Grid and Distance Rounding of Dimensions (X2)|
Grid Rounding ensures that the sum of the parts of a dimension line add up to the whole distance. This is the recommended rounding method and is selected by default.
|1023||Angular, Point-to-Point and Baseline Dimensions (X2)|
With the exception of Angular Dimensions, dimension lines only locate objects that are parallel or nearly parallel to one another and should be drawn at right angles to the objects being located.
|1024||Dimensioning Walls (X2)|
In addition to the Wall Dimension Layer, the program will locate the inside surface of the Main Layer.
|1025||Adjusting Dimensions in a Layout View (X2)|
In X2, you can open the Layout Box Specification dialog to adjust the Number Height for Dimensions.
|1026||Dimensioning with the Center Line Dimension Tool (X2)|
The Centerline Dimension tool is allows you to locate the centers of a variety of objects using special centerline extension lines.
|1028||Creating a Triangular Window under the Peak of a Gable (X2)|
Click Match Roof on the Shape tab of the Window Specification dialog to match the angle of the top of the window to the pitch of the roof on a gable end.
|1030||Automatic Framing - Exposed Rafter Tails - Sub Fascia and Sheathing (X2)|
Several new framing features have been added in X2 including rafter tails, sub fascia and sheathing.
|1031||Wall Framing with Steel Studs (X2)|
You can set framing defaults to generate steel framing and concrete structural members as well as lumber and other framing types.
|1032||Adjusting the Rafter Birdsmouth Depth (X2)|
To control the birdsmouth vertical depth, specify the desired depth as a negative number for the Raise Off Plate value in the Build Roof dialog.
|1033||Using the Ceiling Step Truss Command (X2)|
On the Trusses tab of the Build Roof dialog, you can now specify the Ceiling Step, which is the maximum distance its bottom chord can step down to locate a ceiling on the floor below the top floor.
|1035||Producing a Plant Schedule (X2)|
The Plant Schedule tool allows you to create customizable plant schedules and plant labels that display schedule numbers.
|1036||Landscaping with the New Garden Bed Tool (X2)|
Garden Beds are basically Terrain Features with material and height attributes typical of planting beds. In addition, you can choose to distribute copies of a plant image within a Garden Bed.
|1037||Multiple New Layers for Labels (X2)|
Many object labels now have their own layer controls.
|1038||Assigning Layers with the Layer Painter and Layer Eyedropper (X2)|
The Layer Painter and Layer Eyedropper tools allow you to move an object to any layer in any view without opening its specification dialog.
|1039||Options for Displaying the Reference Display (X2)|
The display of objects in the Reference Display is controlled by its layer set.
|1040||Reordering Layout Pages (X2)|
Starting in X2, you now have the ability to move pages forward/backward in your layout.
|1041||Using Different Dimension Sizes for Separate Layout Views (X2)|
In X2, you adjust the Number Height for Dimensions in the Layout Box Specification dialog.
|1043||Restoring Default Materials with the Default Material Painter (X2)|
Check Use default material to apply the default material for the selected object, if one exists.
|1044||Using the Material Painter on Walls and Rooms (X2)|
The Material Painter cannot be used to apply a material to an individual wall. Rather, it applies the material to an entire room, to all the rooms on the floor, or to all the rooms in the entire plan, depending on which Material Painter mode is used.
|1045||Finding Material Textures (X2)|
Material textures are now stored in zip files on your computer.
|1046||Changing the Color of a Texture (X2)|
In addition to the Material Painter Modes, the Blend Colors With Materials option allows you to apply a solid color to a surface displaying a pattern or texture and blend the two.
|1048||New Roof Options for Soffits, Sub Fascia, Sheathing and Rafters (X2)|
You can now specify roof surface, sheathing and ceiling thicknesses in the Build Roof and Roof Plane Specification dialogs.
|1049||Independent Room Names and Room Text Macros (X2)|
Text macros can also be used to create customized object labels.
|1051||Developing a Room Finish Schedule (X2)|
The Room Finish Schedule tool allows you to produce customizable room finish schedules with information about room size, structure, materials and molding.
|1052||Importing and Creating 3D Symbols Quickly (X2)|
Chief Architect supports the import of 3D surface and 3D solid objects saved to .dxf, .dwg, .3ds, .obj, and .skp formats.
|1053||Importing Several 3D Symbols at Once (X2)|
You can now mass import an entire group or folder of symbols and add them to the Library Browser.
|1054||Making Symbols Follow Sloped Ceilings and Roofs (X2)|
You can now attach symbols to Roofs and Ceiling Planes, and choose to either rotate them or match the slope, which can be helpful for objects such as solar panels or vents.
|1055||Extruding and Revolving 3D Solids with the New Face Tool (X2)|
The Extrude Object edit tool allows you to produce a Solid object by extruding a selected Face object in any direction.
|1056||Importing Both Terrain Data and Multiple 2D Layers in One Step (X2)|
In one step import all layers, including elevation data and the terrain perimeter from a DWF or DXF file.
|1060||Working with Adjustable Thickness Walls (X2)|
In X2, the Adjustable Thickness Wall type is a generic, single-layer wall type that cannot be edited in the Wall Type Definitions dialog.
|1057||Working with Rich Text Fonts, Sizes, Colors and Styles (X2)|
Once created, Rich Text objects can be selected individually or as a group and edited using the edit handles, the edit toolbar buttons, and the Rich Text Specification dialog.
|1058||Controlling Pony Wall Display, Dimensions and Openings (X2)|
You can now dimension to Pony Walls as well as control their display, and show or hide doors and window openings.
|1001||Features Introduced in Chief Architect X2|
A brief tour of new features introduced in Chief Architect X2
|1009||New Cabinet Display Features in X2|
Several new cabinet display features have been added in X2.
|1016||Camera Preferences and Settings in X2|
The Render panel in Preferences has settings which control how 3D views are generated, particularly Render Previews and Final Views.
|1021||New Dimension Default and Display Features in X2|
The Dimension Defaults dialog has been updated in X2.
|1027||New Door & Window Features in X2|
Several new door and window features have been added in X2.
|1029||New Electrical Features in X2|
Several new electrical features have been added in X2.
|1034||New Plant Features in Chief Architect X2|
Several new plant features have been added including distributed plans in a garden bed, new plan view plant symbols, labels for plants and a plant schedule.
|1042||New Library and Project Browser Features in X2|
Rotate and Zoom the Library Preview to examine library items before placing them in your plan.
|1047||New Materials List and Master List Features in X2|
Several new Materials List features have been added to X2.
|1050||New Schedule Features in X2|
Several new schedule features have been added in X2.
|201||Overview of What's New in Version X1|
A brief tour of new features introduced in Chief Architect X1
|202||Menus and Toolbars (X1)|
The menus are located below the title bar in the program window and can be used to access nearly all tools in the program. Menu items with an icon to their left have a toolbar button associated with them.
|203||Building Toolbars to Place Library Objects (X1)|
Using the toolbar buttons is the fastest, easiest way to access many program features. You can move the toolbars, customize them by adding or removing buttons, or create your own toolbars from scratch.
|204||Setting the Primary Mouse Movement (X1)|
Many objects, such as doors and cabinets, are created by clicking the left mouse button. Others, such as walls, stairs and dimension lines, are created by dragging the pointer from one end of the object to the other.
|205||Choosing Edit Behavior Options (X1)|
Edit Behavior modes determine how edit handles affect an object, and may also affect how objects are drawn.
|206||Alternate Mode Edit Behaviors (X1)|
The Alternate mode is the second primary edit behavior mode.
|207||New Edit Handles (X1)|
When you select an object, its edit handles display. When you pass the mouse over the edit handles, the pointer changes to show how you can use that handle.
|208||Type-in Editing (X1)|
Most objects can be moved by changing an automatic, manual or temporary dimension value that locates it.
|209||Sticky Mode and Other Edit Sub Modes (X1)|
After an action is performed using the edit tools or handles while in an edit mode such as Paste mode, you return to the Main Edit Mode. Click the Sticky Mode edit button to remain in Paste mode and continue pasting copies of the selected object.
|210||Discontinued Edit Commands (X1)|
Several edit commands have become more consistent and intuitive.
|211||Cut, Copy and Paste Edits (X1)|
Click the Copy/Paste edit button to copy the selected object(s) to the Windows Clipboard and immediately enable the Paste function in Chief Architect.
|212||3D Editing (X1)|
A variety of tools are available in 3D views that allow you to edit your 3D model.
|214||Improvements for Working with Cabinets (X1)|
Several new cabinet features have been added in X1.
|216||Editing Tools (X1)|
Instead of using CAD Mode, you now just switch toolbar configurations.
|218||CAD - Line Styles and Line Weights (X1)|
Line styles are now stored in the Library Browser.
|219||CAD - Plan Footprints (X1)|
A plan footprint can be added to your CAD Details.
|220||Details Library and Details Template Plan (X1)|
CAD Details stored in the Library Browser can be easily customized for your specific projects.
|221||Camera Views (X1)|
Selecting and editing camera properties, navigating in a camera view and changes to options for cameras.
Dimension to the center point of objects.
|223||Doors and Windows (X1)|
Enhanced Door and Window Editing allows you to multiple select and modify them.
|224||Framing Decks - New Planking and Framing Options (X1)|
Improved Deck Framing automatically supports all deck members
|225||Framing Decks - The New Polygon Deck Tool (X1)|
Quickly create regular polygon shaped decks by specifying the number of sides and their length.
|226||Framing Walls, Floors, Ceilings and Roofs (X1)|
Framing can be edited in floor plan or 3D views.
|227||Layers and Layer Sets (X1)|
New Layer Set Management allows customizable access to layer sets.
|228||AIA Naming Convention Layer Set (X1)|
New layer set with layers specified per AIA Naming Conventions.
|229||Layers and the Layout File (X1)|
Layer sets for layout view are now stored with the plan
Add Renderings and 3D views to layouts with the Send to Layout tool.
|231||Library and Project Browser (X1)|
Enhanced Library Browser previews give you a more realistic view of selected items.
Most objects' materials can be assigned in their specification dialog in both 2D and 3D views.
|233||Mechanical, Electrical and Plumbing Toolbar (X1)|
The MEP toolbar configuration has tools for HVAC, plumbing and electrical objects.
|234||Images, Pictures and Movies (X1)|
Images are picture files that represent individual objects such as trees, flowers, cars, and people.
|235||Automatic Overhangs for Different Pitch Roof Planes (X1)|
Roof Overhang can be controlled on a per wall basis.
Dormers are placed on their own layer, and have an added eyebrow roof style.
|237||Drawing and Editing Roof Planes (X1)|
Roof Planes can be created and edited in 3D Views.
|238||Decks, Floors and Foundations (X1)|
Rooms can be selected in 3D Views.
Enhanced Staircase Specifications include Extend String Top, Nosing at Top of Landing, Riser Surface at Top Landing, and more.
|241||Importing and Exporting 2D DWG or DXF Files (X1)|
Splines, ellipses and hatch entities can now be imported from DWG or DXF files.
|242||Terrain and Landscaping (X1)|
New terrain tools, such as Garden Beds and Water Features make landscaping design faster and easier.
|243||Text, Callouts and Markers (X1)|
Improved Callout editing and a new Leader Line text tool.
|244||Trim and Moldings (X1)|
Molding polylines can be used to create custom room moldings and decorations anywhere in your 3D model.
|245||Double Walls (X1)|
New Marriage Wall tool allows a double wall that frame appropriately.
|246||Wall Editing (X1)|
Several wall features have been added in including new wall types and same wall type edit handles.